Thursday, June 18, 2015
Tuesday, June 2, 2015
Application Design Statement
Adrian is the UX designer in this project
Tiffany is the UI designer in this project.
Tasks:
UI
UI/UX
Project Statement
Share via:- Email, and variety of social media, such as
- Facebook,
- Instagram,
- Pinterest.
Photo Editing Tools:- Filters
- Blending Modes
- Undo
- Background Templates
Target Audience:Creative 80’s pop enthusiast, looking to emulate themselves and portray anasthetic of an era in America pop culture through photography, and other gimmicks. The target audience is directed at anybody who appreciates this particular theme, because they lived through it or weren’t even born yet, but maybe their favorite music or movies are from this era.Mood:For now, I’m thinking of an interface similar to one on a actual dedicated camera. With an additional screen in the middle, and controls on the side to adjust the effects and filters. Trying best to emulate the characteristics of an “old school” camera.
Unit 8 Reading Response
Idea And Design
The beginning stages of the app building is the most crucial stage. It's where you plan out an idea, something that isn't real yet. Properly articulating its purpose and directive in the beginning is what makes it relatable and tangible at the finishing stages. You need to plan out the scenarios to which your app will be most useful and identify the people that are going to be using it. Understanding the market for what you're building is another important step because it gives you information about what people are willing to pay for the apps of that category. Then properly identifying crucial weak points to capitalize on in order to achieve an advantage over the competition. By the time you have a full layout of what your big idea is, the subject, the target market, its purpose, and the mood, you will have a polished materialized idea with strong design sense and reliability.
Marketing And Launch
The success of your app is determined by the relationships you build. It's availability in the market does not give it instant acceptance by the target user. Usually you need to set a reputation for yourself by putting out quality work that people are going to enjoy. This will help with the launch of future releases. Write blogs to talk about the process you go through to deliver a sound experience. Get feedback from professionals in the field by posting progress work on online design communities. Create social media profiles for your product to collect emails from people that may be interested in your product. Constantly updating your profile with status updates to ensure people about the product and provide more information.
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